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a
b
c
d
e
f
h
i
l
m
n
p
r
s
t
v
w
x
- a -
alpha :
UI::_Animation
author :
Case::_Overview
- b -
bg :
Case::_Location
bgScaled :
Case::_Location
block :
Case::_Hotspot
bottomLimit :
UI::_Animation
bpp :
Textures::_Texture
- c -
callback :
UI::_Animation
caption :
Case::_Evidence
character :
Case::_Location
checkID :
Case::_Evidence
continueMusic :
_GameState
crossExamineLawyers :
_GameState
current :
UI::_Animation
currentLocation :
_GameState
custom :
_GameState
- d -
delta :
UI::_Animation
description :
Case::_Evidence
drawFlags :
_GameState
- e -
effect :
Audio::_Sample
evidencePage :
_GameState
examinePt :
_GameState
- f -
followLocation :
Case::_Testimony
frames :
_Animation
- h -
h :
Textures::_Texture
,
UI::_Animation
hidden :
Case::_TestimonyPiece
hideTextBox :
_GameState
hotspots :
Case::_Location
- i -
id :
Audio::_Sample
,
Case::_Background
,
_Animation
,
Case::_Testimony
,
Case::_Image
,
Case::_Location
,
Case::_Evidence
image :
_Frame
- l -
lastDraw :
UI::_Animation
lawSys :
Case::_Overview
leftLimit :
UI::_Animation
loop :
_Animation
- m -
m_AcceptedItems :
Character
m_Animations :
Sprite
,
UI::Manager
m_ArgFlags :
Application
m_Backgrounds :
Case::Case
m_BadPresentableBlock :
Character
m_Block :
TextParser
m_BlockDiag :
TextParser
m_BreakPoint :
TextParser
m_Buffers :
Case::Case
m_Caption :
Character
m_Case :
Game
,
UI::Manager
m_CasePath :
Application
m_Characters :
Case::Case
m_CurBlock :
Game
m_CurTag :
TextParser
m_Description :
Character
m_Dialogue :
TextParser
m_Direct :
TextParser
m_Done :
TextParser
m_Evidence :
Case::Case
m_FontStyle :
TextParser
m_FPSLock :
FPSTimer
m_Game :
SDLContext
,
TextParser
m_Gender :
Character
m_HasHeadshot :
Character
m_HasTextBoxTag :
Character
m_Headshot :
Character
m_HeadshotThumb :
Character
m_Height :
SDLContext
m_Images :
Case::Case
m_InitialBlockId :
Case::Case
m_InternalName :
Character
m_LastChar :
TextParser
m_LastFrame :
FPSTimer
m_Locations :
Case::Case
m_Name :
Character
m_NextBlock :
TextParser
m_Overrides :
Case::Case
m_Overview :
Case::Case
m_Parser :
Game
m_Pause :
TextParser
m_QueuedEvent :
TextParser
m_QueuedEventArgs :
TextParser
m_QueuedExamination :
TextParser
m_QueuedFade :
TextParser
m_QueuedResume :
TextParser
m_QueuedTestimony :
TextParser
m_QueuedTriggers :
TextParser
m_RootAnim :
Character
m_RootPath :
Game
m_Screen :
SDLContext
m_SDLContext :
Application
m_Speaker :
TextParser
m_SpeakerGender :
TextParser
m_Speed :
TextParser
m_Sprite :
Character
m_SpriteName :
Character
m_State :
Game
m_StrPos :
TextParser
m_TagOpen :
TextParser
m_TalkLocked :
TextParser
m_TalkOptions :
Character
m_Testimonies :
Case::Case
m_TextBoxTag :
Character
m_TimedGoto :
TextParser
m_Timer :
Application
m_UI :
Game
m_VFlags :
SDLContext
m_Width :
SDLContext
moveLocations :
Case::_Location
multiplier :
UI::_Animation
music :
Case::_Location
,
Audio::_Sample
- n -
name :
Case::_Overview
,
Case::_Evidence
,
Case::_Location
nextBlock :
Case::_Testimony
NORMAL_FONT_SPEED :
TextParser
- p -
p1 :
UI::_Animation
p2 :
UI::_Animation
pieces :
Case::_Testimony
pixels :
Textures::_Texture
presentBlock :
Case::_TestimonyPiece
presentId :
Case::_TestimonyPiece
pressBlock :
Case::_TestimonyPiece
prevScreen :
_GameState
profilesPage :
_GameState
- r -
rect :
Case::_Hotspot
rightLimit :
UI::_Animation
- s -
sfx :
_Frame
,
UI::_Animation
SHAKE_SCREEN_CHAR :
TextParser
speaker :
Case::_Testimony
speed :
UI::_Animation
surface :
UI::_Animation
- t -
talkOptions :
_GameState
tempImage :
_GameState
text :
Case::_TestimonyPiece
TEXT_SPEED_DECR_CHAR :
TextParser
TEXT_SPEED_INCR_CHAR :
TextParser
TEXT_SPEED_NORM_CHAR :
TextParser
textboxAlpha :
Case::_Overrides
texture :
Case::_Background
,
Case::_Evidence
,
Case::_Image
,
UI::_Animation
texture1Active :
UI::_Animation
texture2 :
UI::_Animation
texture2Active :
UI::_Animation
thumb :
Case::_Evidence
ticks :
UI::_Animation
time :
_Frame
title :
Case::_Testimony
titleScreen :
Case::_Overrides
topLimit :
UI::_Animation
triggerBlock :
Case::_Location
txt :
UI::_Animation
type :
UI::_Animation
,
Audio::_Sample
,
Case::_Background
- v -
velocity :
UI::_Animation
VERSION :
Application
visibleEvidence :
_GameState
visibleProfiles :
_GameState
- w -
w :
Textures::_Texture
,
UI::_Animation
- x -
xExamineEndBlock :
Case::_Testimony
Generated on Fri Feb 22 22:29:23 2008 for Phoenix Wright Case Player API by
1.5.3