Audio::_Sample Struct Reference

Audio struct representing music or sound effect. More...

#include <audio.h>

List of all members.

Public Attributes

ustring id
 ID referenced from within the script.
SampleType type
 The type of sample.
Mix_Chunk * effect
 The effect to play.
ustring music
 The music sample to play.


Detailed Description

Audio struct representing music or sound effect.
The documentation for this struct was generated from the following file:
Generated on Fri Feb 22 22:29:23 2008 for Phoenix Wright Case Player API by  doxygen 1.5.3