#include <character.h>
Public Types | |
| enum | Gender { GENDER_MALE = 0, GENDER_FEMALE, GENDER_UNKNOWN } |
| The character's gender. | |
Public Member Functions | |
| Character (const ustring &internal="", const ustring &name="", const ustring &caption="", const ustring &description="") | |
| Constructor. | |
| void | addTalkOption (const ustring &viewStr, const ustring &block) |
| Add a talk option. | |
| void | removeTalkOption (const ustring &id) |
| Remove a talk option. | |
| void | clearTalkOptions () |
| Clear all talk options. | |
| std::vector< StringPair > | getTalkOptions () const |
| Get a vector of all talk options. | |
| void | addPresentable (const ustring &id, const ustring &targetBlock) |
| Add a presentable piece of evidence/profile. | |
| void | removePresentable (const ustring &id) |
| Remove a presentable evidence/profile. | |
| void | clearPresentableItems () |
| Clear all accepted evidence/profiles. | |
| void | setBadPresentableBlock (const ustring &id) |
| Set the block ID to use when a bad item is presented. | |
| ustring | getBadPresentableBlock () const |
| Get the block to use when a bad item is presented. | |
| std::vector< StringPair > | getPresentableItems () const |
| Get all the evidence and profiles that can be presented. | |
| void | setInternalName (const ustring &name) |
| Set the internal character name. | |
| ustring | getInternalName () const |
| Get the internal character name. | |
| void | setName (const ustring &name) |
| Set the display name. | |
| ustring | getName () const |
| Get the display name. | |
| void | setGender (const Gender &g) |
| Set gender of this character. | |
| Gender | getGender () const |
| Get the gender of this character. | |
| void | setCaption (const ustring &caption) |
| Set the caption for this character. | |
| ustring | getCaption () const |
| Get the caption for this character. | |
| void | setDescription (const ustring &desc) |
| Set the description for this character. | |
| ustring | getDescription () const |
| Get the description for this character. | |
| void | setSprite (const Sprite &spr) |
| Set the sprite for this character. | |
| Sprite * | getSprite () |
| Get the sprite for this character. | |
| void | setSpriteName (const ustring &name) |
| Set the name of the sprite file to associate with this character. | |
| ustring | getSpriteName () const |
| Get sprite file name associated with this character. | |
| void | setRootAnimation (const ustring &anim) |
| Set the root sprite animation (normal, smirk, etc). | |
| ustring | getRootAnimation () const |
| Get the root sprite animation. | |
| void | setHasTextBoxTag (bool b) |
| Set if this character has a textbox tag. | |
| bool | hasTextBoxTag () const |
| Check if this character has a textbox tag. | |
| void | setTextBoxTag (SDL_Surface *surface) |
| Set the textbox tag image. | |
| SDL_Surface * | getTextBoxTag () |
| Get the textbox tag image. | |
| void | setHasHeadshot (bool b) |
| Set if this character has a headshot image. | |
| bool | hasHeadshot () const |
| Check if this character has a headshot image. | |
| void | setHeadshot (SDL_Surface *full, SDL_Surface *thumb) |
| Set the headshot (profile) image. | |
| SDL_Surface * | getHeadshot () |
| Get the headshot (profile) image. | |
| SDL_Surface * | getHeadshotThumb () |
| Get the scaled headshot image. | |
Private Attributes | |
| ustring | m_InternalName |
| The internal name. | |
| ustring | m_Name |
| The displayed name. | |
| ustring | m_Caption |
| The caption. | |
| ustring | m_Description |
| The description. | |
| ustring | m_SpriteName |
| The sprite name. | |
| ustring | m_RootAnim |
| The ID of the root animation. | |
| bool | m_HasTextBoxTag |
| Flag whether or not this character has a textbox tag. | |
| SDL_Surface * | m_TextBoxTag |
| The textbox tag image. | |
| Sprite | m_Sprite |
| Sprite associated with this character. | |
| Gender | m_Gender |
| Character's gender. | |
| std::vector< StringPair > | m_TalkOptions |
| Vector of talk options. | |
| std::vector< StringPair > | m_AcceptedItems |
| Vector of presentable evidence/profile IDs and target blocks. | |
| ustring | m_BadPresentableBlock |
| Block to execute if a useless item is presented. | |
| bool | m_HasHeadshot |
| Flag whether or not this character has a headshot (profile) image. | |
| SDL_Surface * | m_Headshot |
| The headshot image. | |
| SDL_Surface * | m_HeadshotThumb |
| The scaled headshot image. | |
Each character in the case has his or her own set of attributes, and an associated sprite. All of this data is condensed in this class.
| Character::Character | ( | const ustring & | internal = "", |
|
| const ustring & | name = "", |
|||
| const ustring & | caption = "", |
|||
| const ustring & | description = "" | |||
| ) |
Constructor.
| internal | The internal name | |
| name | The display name | |
| caption | The text displayed in the green box in the Court Record | |
| description | Text displayed below the caption in the Court Record |
| void Character::addTalkOption | ( | const ustring & | viewStr, | |
| const ustring & | block | |||
| ) |
Add a talk option.
| viewStr | The display string for this option | |
| block | The block to execute if selected |
| void Character::removeTalkOption | ( | const ustring & | id | ) |
Remove a talk option.
| id | The name of the talk option to remove |
| std::vector<StringPair> Character::getTalkOptions | ( | ) | const [inline] |
Get a vector of all talk options.
| void Character::addPresentable | ( | const ustring & | id, | |
| const ustring & | targetBlock | |||
| ) |
Add a presentable piece of evidence/profile.
| id | The ID of the item | |
| targetBlock | Block to execute if selected |
| void Character::removePresentable | ( | const ustring & | id | ) |
Remove a presentable evidence/profile.
| id | The ID of the item to remove |
| void Character::setBadPresentableBlock | ( | const ustring & | id | ) | [inline] |
Set the block ID to use when a bad item is presented.
| id | The ID of the block |
| ustring Character::getBadPresentableBlock | ( | ) | const [inline] |
Get the block to use when a bad item is presented.
| std::vector<StringPair> Character::getPresentableItems | ( | ) | const [inline] |
Get all the evidence and profiles that can be presented.
| void Character::setInternalName | ( | const ustring & | name | ) | [inline] |
Set the internal character name.
| name | The new internal name |
| ustring Character::getInternalName | ( | ) | const [inline] |
Get the internal character name.
| void Character::setName | ( | const ustring & | name | ) | [inline] |
Set the display name.
| name | The character's new display name |
| ustring Character::getName | ( | ) | const [inline] |
Get the display name.
| void Character::setGender | ( | const Gender & | g | ) | [inline] |
Set gender of this character.
| g | The new gender type |
| Gender Character::getGender | ( | ) | const [inline] |
Get the gender of this character.
| void Character::setCaption | ( | const ustring & | caption | ) | [inline] |
Set the caption for this character.
| cap | The caption |
| ustring Character::getCaption | ( | ) | const [inline] |
Get the caption for this character.
| void Character::setDescription | ( | const ustring & | desc | ) | [inline] |
Set the description for this character.
| desc | The description |
| ustring Character::getDescription | ( | ) | const [inline] |
Get the description for this character.
| void Character::setSprite | ( | const Sprite & | spr | ) | [inline] |
Set the sprite for this character.
| spr | The sprite to set |
| Sprite* Character::getSprite | ( | ) | [inline] |
Get the sprite for this character.
| void Character::setSpriteName | ( | const ustring & | name | ) | [inline] |
Set the name of the sprite file to associate with this character.
| spr | Path relative to case file for the sprite |
| ustring Character::getSpriteName | ( | ) | const [inline] |
Get sprite file name associated with this character.
| void Character::setRootAnimation | ( | const ustring & | anim | ) | [inline] |
Set the root sprite animation (normal, smirk, etc).
| anim | The ID of the root animation |
| ustring Character::getRootAnimation | ( | ) | const [inline] |
Get the root sprite animation.
| void Character::setHasTextBoxTag | ( | bool | b | ) | [inline] |
Set if this character has a textbox tag.
| b | true if this character has a tag, false otherwise |
| bool Character::hasTextBoxTag | ( | ) | const [inline] |
Check if this character has a textbox tag.
| void Character::setTextBoxTag | ( | SDL_Surface * | surface | ) | [inline] |
Set the textbox tag image.
| surface | The textbox tag image |
| SDL_Surface* Character::getTextBoxTag | ( | ) | [inline] |
Get the textbox tag image.
| void Character::setHasHeadshot | ( | bool | b | ) | [inline] |
Set if this character has a headshot image.
| b | true if yes, false otherwise |
| bool Character::hasHeadshot | ( | ) | const [inline] |
Check if this character has a headshot image.
| void Character::setHeadshot | ( | SDL_Surface * | full, | |
| SDL_Surface * | thumb | |||
| ) | [inline] |
Set the headshot (profile) image.
| pixbuf | The image for the profile headshot |
| SDL_Surface* Character::getHeadshot | ( | ) | [inline] |
Get the headshot (profile) image.
| SDL_Surface* Character::getHeadshotThumb | ( | ) | [inline] |
Get the scaled headshot image.
The scaled image is used in certain animations, and it automatically generated when ever the headshot image gets updated or changed
1.5.3