#include <spriteeditor.h>
Public Member Functions | |
| AnimPlayer (const Animation &anim) | |
| Constructor. | |
Private Member Functions | |
| void | construct () |
| Build the dialog's UI. | |
| bool | on_timeout () |
| void | on_play_clicked () |
| void | on_stop_clicked () |
Private Attributes | |
| Gtk::Image * | m_FrameImg |
| Gtk::Label * | m_AnimLabel |
| Gtk::ProgressBar * | m_ProgBar |
| Gtk::Button * | m_PlayButton |
| Gtk::Button * | m_StopButton |
| sigc::connection | m_TimerSlot |
| int | m_CurFrame |
| The current frame. | |
| Animation | m_Animation |
| Internal animation we're playing. | |
This dialog acts like a "media player" for animations. It can start, stop, and pause animations.
| AnimPlayer::AnimPlayer | ( | const Animation & | anim | ) |
Constructor.
| anim | The animation to play |
1.5.3