#include <spriteeditor.h>
Public Member Functions | |
| AnimPlayer (const Animation &anim) | |
| Constructor.   | |
Private Member Functions | |
| void | construct () | 
| Build the dialog's UI.  | |
| bool | on_timeout () | 
| void | on_play_clicked () | 
| void | on_stop_clicked () | 
Private Attributes | |
| Gtk::Image * | m_FrameImg | 
| Gtk::Label * | m_AnimLabel | 
| Gtk::ProgressBar * | m_ProgBar | 
| Gtk::Button * | m_PlayButton | 
| Gtk::Button * | m_StopButton | 
| sigc::connection | m_TimerSlot | 
| int | m_CurFrame | 
| The current frame.  | |
| Animation | m_Animation | 
| Internal animation we're playing.  | |
This dialog acts like a "media player" for animations. It can start, stop, and pause animations.
| AnimPlayer::AnimPlayer | ( | const Animation & | anim | ) | 
Constructor.
| anim | The animation to play | 
 1.5.3