animateAddEvidence(const ustring &id, const Case::Evidence *evidence) | UI::Manager | |
animateCrossExamineSequence(const ustring &id, SDL_Surface *leftLawyer, SDL_Surface *rightLawyer) | UI::Manager | |
animateGreenBar(const ustring &id) | UI::Manager | |
animateGUIButton(const ustring &id) | UI::Manager | |
animateSyncBounce(const ustring &id) | UI::Manager | |
animateTestimonySequence(const ustring &id) | UI::Manager | |
blink(const ustring &id) | UI::Manager | |
clickGUIButton(const ustring &id) | UI::Manager | |
drawAnimation(const ustring &id) | UI::Manager | |
exclamation(const ustring &id, const Character *source) | UI::Manager | |
fadeOut(const ustring &id) | UI::Manager | |
flash(const ustring &id) | UI::Manager | |
getAnimation(const ustring &id) | UI::Manager | |
handleGUIClick(const Point &mouse, const ustring &id) | UI::Manager | |
handleGUIClick(const Point &mouse, const StringVector &ids) | UI::Manager | |
instance() | UI::Manager | [static] |
isGUIBusy() | UI::Manager | |
m_Animations | UI::Manager | [private] |
m_Case | UI::Manager | [private] |
Manager(Case::Case *pcase) | UI::Manager | |
mouseOverButton(const ustring &id, const Point &p) | UI::Manager | |
moveCourtCamera(const ustring &id, SDL_Surface *panorama, Limit start, Limit end) | UI::Manager | |
registerAddEvidenceSequence(const ustring &id) | UI::Manager | |
registerBGSlide(const ustring &id) | UI::Manager | |
registerBlink(const ustring &id, const ustring &texture, const Point &p, int speed) | UI::Manager | |
registerCourtCameraMovement(const ustring &id) | UI::Manager | |
registerCrossExamineSequence(const ustring &id) | UI::Manager | |
registerExclamation(const ustring &id, const ustring &texture, const Point &p) | UI::Manager | |
registerFadeOut(const ustring &id, int speed, const AnimType &type) | UI::Manager | |
registerFlash(const ustring &id, int speed) | UI::Manager | |
registerGreenBarControl(const ustring &id, const ustring &texture, const Point &p) | UI::Manager | |
registerGUIButton(const ustring &id, int w, const Button &button) | UI::Manager | |
registerSideBounceAnimation(const ustring &id, const ustring &texture, bool horizontal, const Point &origin, int limitA, int limitB, int speed) | UI::Manager | |
registerSyncBounce(const ustring &id, const ustring &tex1, const ustring &tex2, const Point &p1, const Point &p2, int limA, int limB, int speed) | UI::Manager | |
registerTestimonySequence(const ustring &id) | UI::Manager | |
resyncBounceTexture(const ustring &id, bool left) | UI::Manager | |
reverseVelocity(const ustring &id) | UI::Manager | |
setGUIButtonText(const ustring &id, const ustring &text) | UI::Manager | |
slideBG(const ustring &id, SDL_Surface *bg) | UI::Manager | |
unsyncBounceTexture(const ustring &id, bool left) | UI::Manager | |