Sprite Member List

This is the complete list of members for Sprite, including all inherited members.

addAnimation(const Animation &anim)Sprite [inline]
addFrame(const ustring &id, int time, SDL_Surface *frame)Sprite
animate(int x, int y, SDL_Surface *dest=SDL_GetVideoSurface())Sprite
done()Sprite
getAnimation(const ustring &id)Sprite
getAnimations() const Sprite [inline]
getCurrentAnimationId() const Sprite [inline]
getCurrentFrame()Sprite
loop()Sprite
m_AnimationsSprite [private]
m_CurAnim (defined in Sprite)Sprite [private]
m_CurFrame (defined in Sprite)Sprite [private]
m_LastFrame (defined in Sprite)Sprite [private]
numAnimations() const Sprite [inline]
renderFrame(const Point &p, int frame=0)Sprite
reset()Sprite
setAnimation(const ustring &anim)Sprite
Sprite()Sprite
toggleLoop(bool b)Sprite


Generated on Fri Feb 22 22:29:23 2008 for Phoenix Wright Case Player API by  doxygen 1.5.3