Case::_Location Struct Reference

Information about a location. More...

#include <case.h>

List of all members.

Public Attributes

ustring id
 ID referenced from within the script.
ustring name
 The display name of this location.
ustring triggerBlock
 Block to execute upon arriving at location.
ustring character
 Character placed at this location.
ustring music
 Music at this location.
ustring bg
 ID of background to show in locations list in Move screen.
SDL_Surface * bgScaled
 Scaled background image.
std::vector< Hotspothotspots
 Vector of examinable hotspots.
std::vector< ustring > moveLocations
 IDs of locations that player can move to from here.


Detailed Description

Information about a location.
The documentation for this struct was generated from the following file:
Generated on Fri Feb 22 22:29:23 2008 for Phoenix Wright Case Player API by  doxygen 1.5.3